With the features table now complete its time to look into what makes this card really work. In order to understand just how much of a technology leap has gone into the card we place beside it the ever so faithful Nvidia Quadro® FX4800 as a comparison.
BOARD FEATURES | Nvidia Quadro® FX4800 | Nvidia Quadro® 5000 |
Memory Size | 1.5GB GDDR3 | 2.5GB GDDR5 |
Memory Interface | 384-bit | 320-bit |
Memory Bandwidth | 76.8GB/s | 120GB/s |
CUDA™ Parallel Processor Cores | 192 | 352 |
Maximum Power Consumption | 150 Watts | 156 Watts |
Number of slots | 2 | 2 |
Display Connectors | 1 X DVI-I, 2 X DP, 1 X Stereo | 1 X DVI-I, 2 X DP, 1 X Stereo |
Dual Link DVI | 1 | 1 |
DisplayPort | 2 | 2 |
OpenGL | 3.3 | 4.0 |
Shader Model | 4.0 | 5.0 |
Direct X | 10 | 11 |
3D Vision Pro | Yes | Yes |
Quadro® Panoramic | Yes | Yes |
NVIDIA® SLI® Mosaic Mode | Yes | Yes |
NVIDIA® SLI® Multi OS | Yes | Yes |
NVIDIA® SLI Frame Rendering Support | Yes | Yes |
Quadro® SDI option card | Yes | Yes |
Quadro® G-Sync option card | Yes | Yes |
ECC (Error Correcting Code) |
| Yes |
Fast Double Precision |
| Yes |
Triangles per Second | 300 Million | 950 Million |
TECHNICAL SPECIFICATIONS
Supported Platforms
Microsoft Windows 7 (64-bit and 32-bit)
Microsoft Windows Vista (64-bit and 32-bit)
Microsoft Windows XP (64-bit and 32-bit)
Linux® – Full OpenGL implementation, complete with NVIDIA and ARB extensions (64-bit and 32-bit)
Solaris®
3D Graphics Architecture
Scalable geometry architecture
Hardware tessellation engine
NVIDIA® GigaThread™ engine with dual copy engines
Shader Model 5.0 (OpenGL 4.0 and DirectX 11)
Optimized compiler for Cg and Microsoft HLSL
Up to 16K x16K texture and render processing
Transparent multisampling and super sampling
16x angle independent anisotropic filtering
128-bit floating point performance
32-bit per-component floating point texture filtering and blending
64x full scene antialiasing (FSAA)/128x FSAA in SLI Mode
Decode acceleration for MPEG-2, MPEG-4 Part 2 Advanced Simple Profile, H.264, MVC, VC1, DivX (version 3.11 and later), and Flash (10.1 and later)
Blu-ray dual-stream hardware acceleration (supporting HD picture-in-picture playback)
NVIDIA CUDA Parallel Processing Architecture
API support includes:
CUDA C, CUDA C++, DirectCompute 5.0, OpenCL, Java, Python, and Fortran
NVIDIA® Parallel DataCache™ hierarchy (configurable L1 and unified L2 caches)
Error correction codes (ECC) memory
64 KB of RAM (configurable partitioning of shared memory and L1 cache)
Full IEEE 754-2008 – 32-bit and high performance 64-bit double precision
Dual Warp Scheduler (schedules and dispatches simultaneously instructions from two independent warps)
Advanced Display Features
Dual DisplayPort (up to 2560 x 1600 @ 60Hz and 1920×1200 @ 120Hz)
Dual-link DVI-I output (up to 2560 x 1600 @ 60Hz and 1920×1200 @ 120Hz)
Internal 400 MHz DAC DVI-I output (analog display up to 2048 x 1536 @ 85Hz)
DisplayPort to VGA, DisplayPort to DVI (single-link and dual-link) and DisplayPort to HDMI cables (resolution support based on dongle specifications)
DisplayPort 1.1a, HDMI 1.3a, and HDCP support
10-bit internal display processing (hardware support for 10-bit scan out for both windowed desktop and full screen, only available on Windows and Linux with Aero disabled)
NVIDIA® 3D Vision™ technology, 3D DLP, Interleaved, and other 3D stereo format support
Full OpenGL quad buffered stereo support
Underscan/overscan compensation and hardware scaling
NVIDIA® nView® multi-display technology
DisplayPort and HDMI Digital Audio
Support for the following audio modes:
Dolby Digital (AC3), DTS 5.1, Multi-channel (7.1) LPCM, Dolby Digital Plus (DD+), andMPEG-2/MPEG-4 AAC
Data rates of 44.1 KHz, 48 KHz, 88.2 KHz, 96 KHz, 176 KHz, and 192 KHz
Word sizes of 16-bit, 20-bit, and 24-bit
Page 1 – Introduction
Page 2 – Introduction Continued
Page 3 – Nvidia® Professional Stereo Solution
Page 4 – NVIDIA ® Application Acceleration Tools
Page 5 – The Comparison
Page 6 – System Set-Up and Software Used
Page 7 – Board Pictures
Page 8 – SPECviewperf® 11.0 64-bit on Microsoft Windows XP Professional 64-bit SP2
Page 9 – SPECviewperf® 10.0 64-bit and SPECapc for SolidWorks 2007™ on Microsoft Windows XP Professional 64-bit SP2
Page 10 – SPECviewperf® 11.0 64-bit on Microsoft Windows 7 Professional 64-bit
Page 11 – SPECviewperf® 10.0 64-bit and SPECapc for SolidWorks 2007™ on Microsoft Windows 7 Professional 64-bit
Page 12 – Conclusions and Award